sports simulation

Thursday, March 10, 2011 - 10:00am - 11:00am
Steve Haake (Sheffield Hallam University)
The development of new sports equipment, the optimization of performance or the enjoyment of the spectator has been enhanced in recent years through the rapid in computing power. In general, the anlysis of sport requires three things; (1) the experimental measurement of athlete and equipment in 3 dimensions (the reality); (2) mathematical approximation of the motion in the form of analytical or numerical simulation (the analysis); and (3) the visualization of the results in a meaningful way (the virtual reality).
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