Campuses:

Texture

Monday, March 7, 2011 - 2:00pm - 3:00pm
Simon Masnou (Université Claude-Bernard (Lyon I))
I will survey what has been done in the last years on the inpainting problem, both for still images and video, and give an account of what remains to do.
Wednesday, March 8, 2006 - 1:30pm - 2:30pm
Mike Chantler (Heriot-Watt University)
I will present a simple first order model of how variation in
illumination affects the output of Filter Response Filters (FRF).


FRF are of interest because:

(a) they are commonly used as texture features in automated texture
classification systems, and

(b) they are typically proposed as the back pocket model of the first
stage of the human visual system.

Wednesday, March 8, 2006 - 9:00am - 10:00am
Jan Koenderink (Rijksuniversiteit te Utrecht)
The Shading Cue is conventionally framed in the context of perfectly smooth surfaces. Shading has ancient roots in the visual arts, and became canonized in the late 20thc. as the Shape From Shading (SFS) Problem. I reconsider the problem as conventionally posed, presenting a novel analysis of its observational basis. When rough surfaces are considered the image structure is augmented (from mere contrast gradient in the former case) with the image illuminance flow structure revealed by texture.
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