Time Critical Scalable Rendering of Massive Triangular Meshes

Wednesday, May 16, 2001 - 11:00am - 12:00pm
Keller 3-180
Chandrajit Bajaj (The University of Texas at Austin)
Interactive browsing of massive triangular meshes is impossible with current single desktop graphics workstations. In this talk I shall describe a comprehensive approach, including the integration of a new specialized piece of image compositing hardware called the Metabuffer, in concert with back end compute + rendering cluster of graphics workstations, to achieving scalable interactive rendering. Our software solution is an end-to-end parallel and progressive platform, from the initial data access to the final display. I shall also provide performance details of our implemented pipeline of parallel, and progressive image compositing solutions coupled with parallel and progressive rendering of progressively accessed triangular meshes.