Animation by
Adaptation
Tutorial 1: Animation Basics
The Dream:
Animation Everywhere!
What Motion Are we Talking
About?
What is a Character?
What are those parameters?
How do we model a human?
Fortunately, we don’t care about details
Abstractions vs. Reality (skeletons vs. humans)
Standard simplified models of humans
Rotations…
The
animation hacker’s nemesis
Good Points of Hierarchical Skeletons
How to Maximize Good / Minimize Bad
How to represent these functions?
Three main ways to make motion
Creating Motion by
Hand:
Keyframing
Computing
Motion:
Procedural and Simulation
Motion Capture and Performance Animation
Animation from
Observation
Not (just) Motion Capture
Motion Capture
Technology:
Optical Tracking
Motion Capture
Technology:
Video
Motion is tough
And
it’s not just motion capture’s problem