Michael
Brenner
Department of Mathematics
Massachusetts Institute of Technology
brenner@math.mit.edu
The
meeting was a success beyond my expectation. Not only were the
large majority of the talks of extremely high quality, but they
complemented themselves very well, and in ways we did not anticipate
when putting the program together. As an example, at least four
speakers dealt with the phenomenon of a spherical drop of fluid
splashing on a solid surface: David Wallace from MicroFab,
our first speaker, described how the details of this question
are crucial for depositing solder drops onto Flip-Chip semiconductor
devices; Our third speaker, Ely Sachs from MIT, showed
another beautiful example of this in the context of his three
dimensional printing processes: drops depositing on a powder
layer create craters, which limits the precision of their engineering.
Then we had two, more scientific speakers, who touched on this
subject: D. Poulikas from ETH showed his numerical simulations
which clearly established the phenomenon as due to capillary
waves. And then David Quere, from College de France,
showed his beautiful experiments of drops bouncing on hydrophobic
surfaces, which exposed the various regimes of bouncing drops.
One of David's drops lifted off the solid surface in a shape
close to a "baseball bat", which then oscillated through
a complex series of shapes. Rather remarkably, another of our
speakers, Osman Basaran from Purdue, had just presented
a numerical simulation of fluid started in a baseball bat shape,
and found a sequence of shapes which were very similar to those
of Quere. Basaran's "baseball bat shapes" was motivated
by a different experiment, the breaking of a pendant drop near
a nozzle, a problem discussed in detail by some of the other
speakers.
This
is just an example of the types of interactions that occurred
at the meeting. In a wide range of technologies, the same issues
kept coming up again and again, even though the background and
motivation of the speakers was very different. The combination
of mathematics, engineering and technology at the same meeting
allowed everyone to leave with a different perspective on the
problems they have been thinking about previously.
"Hot
Topics" Workshops
2000-2001
Program: Mathematics in Multimedia