First generation fractal technology, based on Barnsley-Jaquin
style algorithms, provided popular software for digital image
compression in the early 1990's, for example it was used in
Microsoft Encarta, but was overtaken by standardized JPEG with
the arrival of the Internet. Current good wavelet-based codecs
perform better than fractal codecs: they are faster and provide
less image degradation, for images of a few million pixels at
compression ratios ranging f rom three-to-one to fifty-to-one.
However, aided by the low cost of computation, increasing availability
of high quality digital images and imaging tools, continued
mathematical developments, and significant levels of ongoing
research, it is expected that fractal imaging in general, and
fractal image compression in particular, will make substantial
advances and lead to significant practical applications over
the next decade.
Specific areas of interest include theory of iterated function
systems (IFS), IFS with place-dependent probabilities, local
IFS, fractal image compression, fractal graphics and synthetic
fractal imagery, fractal image recognition, educational concepts
arising from fractals, fractal-wavelet hybrids, fractal image
zooming and resolution enhancement, lossless fractal compression,
fractal image segmentation, and space-filling curves.
Fractal mathematics is developed out of the observation that
in the real world and in the scientific measurement of it, there
can occur patterns that repeat at different scales.This mathematics
consists of some basic tools and theorems, such as IFS theory
and Hutchinson's theorem; it is centered in real analysis, geometry,
measure theory, dynamical systems, and stochastic processes.
Its application to imaging lies principally in the attempt to
bridge the divide between the discrete world of digital representation
and the natural continuum world in which we seem to live. It
serves as inspiration for algorithms that try to create pictures
and textures in new ways.
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