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IMA Workshop 8
Computer Graphics
May 14-18, 2001


Organizers:

Tony DeRose
Pixar Animation Studios
derose@pixar.com

Peter Schröder
Department of Computer Science
California Institute of Technology
ps@cs.caltech.edu

 

Most multimedia content today consists primarily of text, 2D images, video, and audio. Multimedia of the near future will additionally rely heavily on 3D graphics. The creation and use of 3D graphics in turn draws upon the two closely related disciplines of geometric design (the creation of the geometric objects), and computer graphics (the animation and display of the objects). These disciplines have been extraordinarily vibrant and diverse, with current applications including flight simulation, medical imaging, scientific visualization, computer-aided design, and entertainment. Results obtained in research laboratories over the past twenty years have given rise to a multi-billion dollar industry. The pending 3D graphics revolution is due in large part to impressive improvements in processor speeds and memory capacities. More impressive still are numerous algorithmic improvements that have opened up new application areas and have provided remarkable asymptotic reductions in both running time and memory requirements. Many of the algorithmic advances are based on mathematical methods such as wavelets, finite element analysis, Monte Carlo methods, and algebraic geometry. There is every reason to suspect that this trend can continue, so it is essential to stimulate collaboration between the mathematics and graphics communities. The goal of workshops 7 and 8 is to do just that.

Topics covered in this workshop:

Image synthesis, Radiometry, rendering equation, wavelet radiance
Image-based rendering
Modeling natural phenomena Terrain, plants, artificial life
Animation kinematics vs. dynamics, space-time constraints, simulation of cloth and skin
Compression and transmission
Vizualization-scientific/medical

WORKSHOP SCHEDULE

Monday Tuesday
MONDAY, MAY 14
All talks are in Lecture Hall EE/CS 3-180 unless otherwise noted.
8:30 am Coffee and Registration

Reception Room EE/CS 3-176

9:10 am Willard Miller, Fred Dulles, and Tony DeRose Introduction
9:30 am Mathieu Desbrun
California Institute of Technology
Handling Irregular Meshes in Computer Graphics
10:30 am Break Reception Room EE/CS 3-176
11:00 am--
12:00 pm
Gabriel Taubin
IBM T.J. Watson Research Center
New Mesh Signal Processing Algorithms
2:00 pm Michael Gleicher
University of Wisconsin

Quick! Quack! We Need a Dancing Duck! (Towards Motion Use and Reuse)

Slides:   html    pdf

3:00 pm Break Reception Room EE/CS 3-176
4:00 pm IMA Tea
A variety of appetizers and beverages will be served.
IMA East, 400 Lind Hall
TUESDAY, MAY 15
All talks are in Amundson B75 unless otherwise noted.
9:15 am Coffee  
9:30 am Jessica Hodgins
Carnegie Mellon University
Simulating Human Motion
10:30 am Break  
11:00 am--
12:00 pm
Demetri Terzopoulos
Courant Institute
Computational Learning Techniques for Animation
2:00 pm Chris Johnson
University of Utah
Computational Multi-Field Visualization
3:00 pm Break  
3:30-4:30 pm

David Banks
Florida State University

Theory of Rendering: Part 1
WEDNESDAY, MAY 16
All talks are in Amundson B75 unless otherwise noted.
9:15 am Coffee  
9:30 am Nelson Max
Lawrence Livermore National Laboratory

Visualization at LLNL

Slides: Minnesota-Sorting_and_cell_compositing.htm
Minnesota-Sorting_and_cell_compositing.pdf

Multi-resolution techniques for Scientific Data Visualization.html

Multi-resolution techniques for Scientific Data Visualization.pdf

10:00 am Craig Gotsman
Technion
Connectivity Shapes
10:30 am Break  
11:00 am--
12:00 pm
Chandrajit L. Bajaj
University of Texas at Austin
Time Critical Scalable Rendering of Massive Triangular Meshes
2:00 pm Richard Szeliski
Microsoft Research
Representations for Image and Video-Based Modeling and
Rendering
3:00 pm Break  
3:30-04:30 pm Matthew Antone
Massachusetts Institute of Technology
Scalable Extrinsic Registration of Omni-Directional Image Networks
THURSDAY, MAY 17
All talks are in Lecture Hall EE/CS 3-180 unless otherwise noted.
9:15 am Coffee  
9:30 am Jos Stam
Alias/Wavefront
Stable Fluids: Towards Interactive Visual Simulations of
Fluids
10:30 am Break Reception Room EE/CS 3-176
11:00 am-
12:00 pm
James O'Brien
University of California at Berkeley
Animated Fracture
2:00 pm Denis Zorin
Courant Institute
Texture Synthesis on Surfaces
3:00 pm Break Reception Room EE/CS 3-176
3:30 pm Victoria Interrante
University of Minnesota

Perceptual Issues in Visual Representation: Conveying 3D Shapes with Texture

Slides:   pdf

4:00-4:30 pm Baoquan Chen
University of Minnesota

POP: A Hybrid Point and Polygon Rendering System for Large Data

Slides:   pdf

FRIDAY, MAY 18
All talks are in Lecture Hall EE/CS 3-180 unless otherwise noted.
9:15 am Coffee Reception Room EE/CS 3-176
9:30 am Hugues Hoppe
Microsoft Research
http://research.microsoft.com/~hoppe/

Surface Parametrizations

Slides   html    pdf

10:30 am Break Reception Room EE/CS 3-176
11:00 am--
12:00 pm
Leif Kobbelt
Computer Graphics Group, RWTH-Aachen
Feature Sensitive Mesh Processing
Monday Tuesday


List of Confirmed Participants

as of 5/14/2001
Name Department Affiliation
Scot Adams Mathematics University of Minnesota
Nina Amenta Computer Sciences University of Texas at Austin
Matthew Antone Laboratory for Computer Science Massachusetts Insitute of Technology
Chandrajit L. Bajaj Computer Sciences University of Texas at Austin
David Banks Computer Science Florida State University
Mark Brady Corporate Research Laboratories 3M
Jamylle Carter   Institute for Mathematics and its Applications
Baoquan Chen Computer Science and Engineering University of Minnesota
Xiaoyan Cheng Computer Science University of Minnesota
Nicholas Coult Mathematics Augsburg College
Tony DeRose   Pixar Animation Studios
Oliver Deussen Facility of computer Science Otto-von-Guericke Universitaet Magdeburg
Tom Duchamp Mathematics University of Washington
Fred Dulles   Institute for Mathematics & its Applications
David Ebert   Purdue University
Selim Esedoglu   Institute for Mathematics and its Applications
Thomas Funkhouser Computer Science Princeton University
Estela Gavosto Mathematics University of Kansas
Michael Gleicher Computer Sciences University of Wisconsin
Craig Gotsman Computer Science Technion
Cindy Grimm Compueter Science Washington University in St. Louis
Brian Guenter Graphics Group Microsoft Research
Robert Gulliver Mathematics University of Minnesota
Haleh Hagh-Shenas Computer Science University of Minnesota
Haleh Hagh-Shenas Computer Science University of Minnesota
Bin Han   Institute for Mathematics and its Applications
Paul Heckbert Computer Science Carnegie Mellon University
Jessica Hodgins Robotics Insitute Carnegie Mellon University
Hugues Hoppe Computer Graphics Group Microsoft Research
Klein Ileleji Biosystems and Agric. Eng. University of Minnesota
Ivaylo Ilinkin Computer Science University of Minnesota
Victoria Interrante Computer Science & Engineering University of Minnesota
Ravi Janardan Computer Science & Engineering University of Minnesota
Chris Johnson Scientific Computing & Imaging Institute University of Utah
Michael Kass   Pixar Animation Studios
Hyejoo Kim Statistics Seoul National University
Jinseog Kim Statistics Seoul National University
Leif Kobbelt   Max Planck Institute for Computer Sciences
Christopher Lang   Indiana University Southeast
Kevin Lee Mathematic/Computer Science Normandale Community College
Namyong Lee Mathematics Minnesota State University
William Lorensen R&D Graphics Engineer General Electric Corporation
Nelson Max   Lawrence Livermore National Laboratory
Andrew McCulloh Research and Development Thompson Corporation
Willard Miller   Institute for Mathematics & its Applications
Ted Morris Center for Transportation Studies University of Minnesota
Minh Nguyen Computer Science & Engineering University of Minnesota
Gregory Nielson Computer Science & Engineering Arizona State University
James O'Brien EECS University of California
Doug Perrin Computer Science University of Minnesota
Erik Schlicht Psychology University of Minnesota
Peter Schroder Computer Science California Institute of Technology
Hans-Peter Seidel   Max-Planck-Institut fuer Informatik
Jin Keun Seo Mathematics Yonsei University
Jos Stam   Alias/Wavefront
Richard Szeliski Vision Technology Group Microsoft Research
Allen Tannenbaum Electrical & Computer Engineering Georgia Institute of Technology
Gabriel Taubin Manager, Visual & Geometric Computing IBM T.J. Watson Research Center
Seth Teller Laboratory for Computer Science Massachusetts Institute of Technology
Demetri Terzopoulos Computer Science University of Toronto
Timothy Urness Computer Science University of Minnesota
Sheng Chang Wu Differential Equation & Computational Physics Chinese Academy of Sciences
Jinjun Xiao Mathematics University of Minnesota
Enhong Yuan Mathematics University of Minnesota
Ludmil Zikatanov Mathematics Penn State University
Denis Zorin Computer Science Courant Institute of Mathematical Science
Karel Zuiderveld   Vital Images, Inc.

 

2000-2001 Program: Mathematics in Multimedia

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