Talk abstract:
Visualization and the Internet
Michael Pique, The Scripps Research Institute
Researchers using molecular graphics are about to enjoy the
benefits of three technical trends that will help us communicate
with our data and with each other: the internet, visual object-oriented
programming, and the merger of computer imaging and computer
graphics. The internet, with its emphasis on communication,
distributed resources, and computer architecture neutrality,
has spawned the Java programming language. Only two years after
its introduction, and through the fog of excitement, Java already
is helping structural biomolecular scientists. We who depend
on interactive viewing and control of three-dimensional data
and models are uniquely limited by the text and static images
that populated the web a year ago. Already, using just rudimentary
Java tools, we can finally economically publish 3-D data and
models; we can even e-mail them. Object-oriented programming
promises --- with proper design --- to help us decompose computational
biology modeling into components that can be reused and combined
flexibly and robustly. Everyone who wants to study a protein
backbone won't first have to write a PDB file reader that knows
how to follow a peptide chain, dealing with missing residues
and multiple atomic occupancies. Everyone who wants to study
packing won't have to write a symmetry generator and collision
detector. Visual programming, the interactive linking of program
modules together using a graphical editing tool, can make the
combining easier, especially for prototyping and idea-generation.
The merging of computer imaging (image to image, image to data)
and computer graphics (data to image) is driving graphics beyond
its geometric line-and-polygon origins. Incorporation of imaging
and texture-mapping into cheap 3-D hardware will help us apply
traditional imaging tools, such as spatial filtering and shape
description, to biomolecular analysis and design problems such
as sequence conservation and electrostatic complementarity.
Fortunately, existing scientific visualization environments,
such as AVS, Iris Explorer, and IBM Data Explorer, offer a preview
of the emerging capabilities and moreover point out problems
and limitations we must address. In them, users drag processing
``modules" from a palette and connect their inputs and outputs
to build networks that process and display data, programming
with a mouse instead of a keyboard, and view the resulting images
and geometry interactively and dynamically. The modules correspond
to future Java components, Beans, with well-defined interfaces
and machine-independent operation, aided by machine-specific
compiled programs where necessary for performance or access
to special hardware such as FFT cards or video input. This data
flow/reference model is well suited to a complexity-hiding,
object-oriented world where modules need to know nothing about
their data irrelevant to their task. Visual WYSIWYG editors
are already appearing that will let developers and users link
components together, regardless of their locations anywhere
on the web, and execute them locally or remotely. This approach's
limitations do need to be considered carefully: in particular,
the speed of sending data between components, the complexity
of saving and restoring networks and state between work sessions,
the security of confidential or proprietary data over untrusted
channels, and the difficulty users have in selecting and understanding
modules.
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Schedule
1996-1997
Mathematics in High Performance Computing
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