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Talk abstract:

Optimal Mesh Smoothing

Marshall Bern, Xerox PARC

I will discuss the following approach to mesh smoothing: successively relocate a vertex to the location that optimizes some criterion (max angle, min angle, max circumsphere) for the elements adjacent to the vertex. I will also discuss some ongoing work on ``isomorphic triangulation"-- triangulating two different domains with topologically identical meshes.

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1996-1997 Mathematics in High Performance Computing