Talk abstract:
Optimal Mesh Smoothing
Marshall Bern, Xerox PARC
I will discuss the following approach to mesh smoothing: successively
relocate a vertex to the location that optimizes some criterion
(max angle, min angle, max circumsphere) for the elements adjacent
to the vertex. I will also discuss some ongoing work on ``isomorphic
triangulation"-- triangulating two different domains with topologically
identical meshes.
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1996-1997
Mathematics in High Performance Computing
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